Gummy Mob

Privacy policy

Last updated: 8 November 2026 · DIGCY SARL AU

Gummy Mob: Color Crowd Run (Android, package com.digcy.gummymob) is a colourful candy crowd-runner game made by DIGCY for players of all ages, including children. This page explains what data the game uses, who receives it and the choices you have.

The short version

What stays on your device

Your level, coins, gems, skins, upgrades, Gummy Pass progress, settings and your birth year are saved only on your device, in the game's local storage. They are never sent to us. Uninstalling the app deletes them, and so does Settings → Delete my data in the game (see how to delete your data).

The age question

The first time you open the game it asks "What year were you born?". No year is pre-selected, and nothing hints at a right answer. The year stays on your device and is used only to choose how ads work (see below). Anyone who could still be 12 is treated as under 13.

Ads

The game uses the Google Mobile Ads SDK (AdMob) and no other ad network. All ads are limited to a G content rating. There are three kinds:

The No ads purchase removes break ads and the banner (the Starter Pack removes them for 3 days). Reward videos stay available, and always optional.

Players under 13: every ad request is marked as directed to children and under the age of consent, and asks for non-personalised ads only. No consent form is shown, and the advertising ID is not used to build a profile or personalise ads.

Players 13 and over: Google may use your device's advertising ID, your IP address (to estimate a country or region), ad views and taps, and basic diagnostics to show ads, measure them and prevent fraud. Where the law requires it (for example in the EEA, the UK and Switzerland), Google's consent form (UMP) asks for your choice before ads load, and you can change it any time in Settings → Ad privacy choices.

Google's own policies: Google Privacy Policy and how Google uses information from apps that use its services.

Purchases

Optional in-app purchases (coins, gems, skins, the Starter Pack, the Gummy Pass and No ads) are processed by Google Play Billing. Google handles your payment details; we only receive a confirmation that lets the game unlock what you bought. Purchases can be restored with Settings → Restore purchases. Random rewards such as the free box can never be bought with real money. You can turn off purchases in your Google Play settings.

Data we share

DataWho receives itWhy
Advertising ID (players 13 and over)Google AdMobAds, ad measurement, fraud prevention
Approximate location from the IP addressGoogle AdMobAds, fraud prevention
Ad views and taps, crash and diagnostic data of the ad SDKGoogle AdMobAds, ad measurement
Purchase recordsGoogle PlayProcessing and restoring purchases

All of this is sent encrypted (HTTPS). We do not sell personal data and we do not receive any of it ourselves.

Children

The game is made for a mixed audience under Google Play's Families policy. We do not knowingly collect personal information from children. Every purchase, the link to this policy and Delete my data first ask a grown-up question (a multiplication sum), for every player. If you believe a child's information was collected, write to us and we will help remove it.

Permissions

Internet and network state (for ads and purchases; the game itself plays offline), vibration, and the advertising ID permission added by the Google Mobile Ads SDK. Nothing else.

Your choices

Changes

If the game starts using data in a new way, we update this page and the date at the top before that version is released.

Contact

DIGCY SARL AU · hello@digcy.com · digcy.com